Parks and services increase land value increasing popularity of given land as well as stimulating them to develop.Ĥ. Control the needs for water and sewage + make sure you’re not pumping poop water to your city )ģ. Keep track of the availability of garbage services as well as cemeteries and crematoriums in the region, it’s always better to have a few more.Ģ. The garbage and dead bodies seem to be causing a lot of troubles right now, especially if your traffic is high and road connections are not optimal. They are either broken or they need some special settings in order to be effective, further testing is needed to confirm that, but I suggest not to invest too much money in it.ġ. Passenger trains are in my opinion a no-go at the moment. A good mix of buses that compliment metro system is the most effective solution atm.ģ. Metro seems to be the most effective transportation system, but it is also quite costly. Start the public transportation as soon as possible, also do not make the bus lanes too complex.Ģ. Great ideas for intersections can be found here: Keep an eye on the Steam Workshop as some of them will most likely be posted there by our awesome modders!ġ. (One way streets are one of the solutions here)ġ0. Remember that a good road system is needed to serve the cargo station as every time a train arrives a lot of trucks are moving the goods to their destination. Use cargo rail in industrial districts, they will greatly help develop the district and remove part of the traffic. Having both loads of traffic on the same roads can quickly snarl even well-designed traffic systems.ĩ. Try to split your truck traffic away from your commuter traffic. Too many roads merging in a small area are bad for traffic flow, especially when the Devs are still working on improvement of the lane switching, which is not optimal right now (cars often use only one lane when more are available)Ĩ. Remember about connecting two lines of highways in a way that people can turnaround easily without the need of entering the city.ħ. Use one way streets whenever possible, especially in industry districts as there is a tendency for trucks to be clogging the roads.Ħ. Strategic roundabouts shouldn’t be small (the smaller the roundabout, the more the cars have to slow down, thus causing a decrease in the flow of traffic).ĥ. The less intersections the better, also try to avoid traffic lights as they disturb the flow pretty much. Sometime you will need a way to diffuse heavy traffic from the highway/freeway, you can use Frontage roads ( ) or Local-express roads ( )ģ. Creating a highway that will be the “spine” of your city can be beneficial for the traffic flow, however, a proper road hierarchy is needed in order to maintain the flow in the city and on the highway.Ģ. Take a look at the SimNation guides! You can find here information about for management of public transportation, industry, pollution and much more!ġ. Also, take a look at the FAQ, it covers a lot of basics and advanced questions about what is in the game, what are the possibilites etc.: ģ. roads, zoning, natural resources, transportation, map editor and much more!)Ģ. Visit the official Wiki page for insights about certain aspects of the game (f.e. I figured I’d include some pictures to help people that never did it before though, but after switching to Nvidia GPU I get a solid 60 fps (I force vsync on, because laptop) as opposed to a terrible 15 FPS on Intel GPU.ġ. It’s super easy after you’ve done it once, and some things you have to manually add.
Hint: Launch it once so the driver settings knows it exists. I tend to forget to do that as Nvidia’s rules usually work for almost everything and the Intel GPU is actually quite good for me till I started playing a bit and wanted to know why I was getting 15 fps.
Nvidia Optimus users: Don’t forget to manually add a rule for Cities: Skylines. PSA: IF YOU ARE USING A MOBILE NVIDIA GRAPHIC CARD READ BELOW